Sep 08, 2006, 06:24 AM // 06:24
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#1
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Banned
Join Date: Dec 2005
Location: In the woods
Guild: Elite Crew
Profession: W/E
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Famine Ranger + Spirit Bond Monk Uw Duo
Although i know this thread has been done on a 55 monk and famine ranger.. i thought it necisary to include a small build on the sb monk and famine ranger.
And i thought i may be able to help speed up the killing process of a famine ranger. because some say that it is slow.
And finally i feel that rangers deserve to take the job away from ss/sv necros every few times gotta love our rangers
First you need a Spirit Bond monk with this skillset:
Attributes:I feel atts are not the best thing to focus on for either spirit bonding or 55ing so i will not include those. mainly because everyone knows the build already and some may like to tweak the atts to their own liking.
cause everyone has there own mojo. and who am i to say what you should use.
Now as far as the ranger goes..
R/Mes
As you see there is room to throw in things like self heals, added damage, evasion and other types of skills.. its all up to you to do it.
and once again set atts however you like.
Now as for the actual fighting portion of the battle. some belive the first part of uw (the attaxes and Grasping darkness) is really slow. I must completely disagree with that. and after trying this method. im sure you will aswell
at spawn the ranger will lay his spirits..while the bonder does his thing and pulls the two groups of attax together into one and sits to wait in about the middle of the two. Be sure to kill of mares and junk. then have your ranger partner go and take the grasping quest. Then the two mobs will hit you and the attax at the exact same time. when that happens the necro will cast only one sv on you.. that is very important. once that sv ends. you imediatly spam the crap outa fear me and they will drop like a sack of crap.
when done this way there is not a chance in hell anyone can call this slow.. for it beats out most ss/sv necros in speed.
here is an example of a pull large enough to charge your fear me enought to where it can be spammed like mad and kill faster than a necro.. a smaller pull usually requires the ranger to cast sv multiple times
\
Now when you get to the first group of smite have the ranger stay back and run the first group right into the patroling coldies up ahead.. then have your ranger run around and grab all the smite groups he possible can.. this will usually result in about 18-21 smite on you. SPAM FEAR ME THE WHOLE TIME.
after the ranger finishes pulling have him throw eoe then famine.. DO NOT have him throw sv.. there is no need and it actually slows the killing down.
now when famine actually hits the ground and is in effect.. when you are slamming that fear me key it will take about 6 seconds total for all the smite and coldies on you to die.. as you can see with this pic.. my ranger could not even get a sv off before they all died (we used that cast as a time reference, not a killing strategy)
Here is the result of your amazing finger work:
Now that is pretty much all the guide you need..
I wanted to make this guide because it would be great to have rangers get their moment in the sun of farming.. and for a smite run i for one would take a ranger over a necro anyday
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Sep 08, 2006, 06:35 AM // 06:35
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#2
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Banned
Join Date: Feb 2006
Location: Rotterdam (The Netherlands)
Guild: Rotterdam Pride
Profession: Mo/
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hmmmm very nice man. i like it a lot gonna try it for sure.
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Sep 10, 2006, 11:49 PM // 23:49
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#3
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Ascalonian Squire
Join Date: Dec 2005
Location: on the internet
Guild: Gothic unDead Alliance (GDA)
Profession: W/Mo
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umm can some one post their armor, weapons, and attributes?
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Sep 11, 2006, 02:42 AM // 02:42
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#4
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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Um, spamming "Fear me!" will never be as fast as SV for famine....
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Sep 11, 2006, 02:45 AM // 02:45
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#5
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Desert Nomad
Join Date: Jul 2005
Location: /u/liquidsteel30
Guild: Ego Trip From Rank [ZERO]
Profession: W/Mo
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Quote:
Originally Posted by cerb
Um, spamming "Fear me!" will never be as fast as SV for famine....
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he has dual visages on the ranger...
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Sep 11, 2006, 03:06 AM // 03:06
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#6
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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Quote:
Originally Posted by LiQuId StEeL
he has dual visages on the ranger...
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Quote:
Originally Posted by Narutoscryed
after the ranger finishes pulling have him throw eoe then famine.. DO NOT have him throw sv.. there is no need and it actually slows the killing down.
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Read before posting
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Sep 11, 2006, 06:47 PM // 18:47
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#7
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Frost Gate Guardian
Join Date: Nov 2005
Location: TX
Guild: Elite Crew
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Quote:
Originally Posted by cerb
Um, spamming "Fear me!" will never be as fast as SV for famine....
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Don't say it until you try it. Once all the smites have been pulled by the ranger and Famine is dropped, it takes exactly 5 seconds to kill any amount that can be pulled. Aatxes take a bit longer in small groups but they don't last long either.
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Sep 11, 2006, 09:43 PM // 21:43
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#8
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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Quote:
Originally Posted by Pudin Tame
Don't say it until you try it. Once all the smites have been pulled by the ranger and Famine is dropped, it takes exactly 5 seconds to kill any amount that can be pulled. Aatxes take a bit longer in small groups but they don't last long either.
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I did try it... aggroed about 5 groups of smites, kept slamming the key for "Fear Me!" but they would never drop as fast as if I had SV on me..
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Sep 12, 2006, 05:50 AM // 05:50
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#9
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Frost Gate Guardian
Join Date: Nov 2005
Location: TX
Guild: Elite Crew
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Well, you were obviously doing something wrong because it works for us everytime. Five seconds, every time, all the time as long as there's enough of them to make "Fear Me" recharge instantly.
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Sep 12, 2006, 06:13 AM // 06:13
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#10
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Banned
Join Date: Dec 2005
Location: In the woods
Guild: Elite Crew
Profession: W/E
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cerb.. the reason why its so much faster on killing smite than anything else.
is because for some reason when i spam fear me.. it kills per fear me fire.. with 20+ on me its a recharge instant..
So know for some reason.. when you have that many on you sv will not kill them fast at all. because it will chug only once per second or so.. but fear me will hit every time you slam that key and in about 5 seconds all smite are dead.. if you want you can come ranger for me tonight and i will show ya..
but the rundown is pretty much this.. fear me is MUCH faster on large mobs..
Sv works great for smaller mobs of 10 or less
always aggro the mele into ranged baddies like coldies
anyone who is having trouble with this build can pm me any night and i will happilly come monk for ya and show ya.
the key to this is timing and practice as with anything
Last edited by Narutoscryed; Sep 12, 2006 at 06:17 AM // 06:17..
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Sep 12, 2006, 11:50 AM // 11:50
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#11
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Ascalonian Squire
Join Date: May 2006
Guild: Voluntas Deorum
Profession: Me/
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Nice Guide!
Do You think, it will work with a ME/RA too?
Don't want to create a ranger, but my mesmer already has famine
Bye
Barghest
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Sep 12, 2006, 01:15 PM // 13:15
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#12
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Banned
Join Date: Dec 2005
Location: In the woods
Guild: Elite Crew
Profession: W/E
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as far as i can tell it will work... the killing will just be slower because you wont have 16 in ws for famine to do a full 38 damage and your eoe will be weaker also .. but your sv should last a while.. and that will make killing smaller groups a lil more efficent
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Sep 12, 2006, 02:45 PM // 14:45
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#13
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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nice build, but i got owned almost every time by nightmare and rend enchant...
how do you kill them off before they spam that?
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Sep 12, 2006, 04:48 PM // 16:48
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#14
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Ascalonian Squire
Join Date: May 2006
Guild: Voluntas Deorum
Profession: Me/
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Anytime you move forward you should cast spell breaker on you. So you have about 15 sec in which the nightmare can't rend you. In this time use your max dam 1 hand staff to kill them.
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Sep 12, 2006, 11:38 PM // 23:38
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#15
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Ascalonian Squire
Join Date: Dec 2005
Location: on the internet
Guild: Gothic unDead Alliance (GDA)
Profession: W/Mo
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umm is this monk a 605 monk or what? if not how does spirt bond help?
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Sep 13, 2006, 12:13 AM // 00:13
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#16
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Quote:
Originally Posted by hkr
umm is this monk a 605 monk or what? if not how does spirt bond help?
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He is like a 400~ hp monk lol
Spirit Bond reads the WHOLE dmg they do, not the reduced Prot Spirit dmg. So as long as they would have ORIGINALLY done more than 60 dmg, it doesnt matter how low Prot Spirit takes the dmg.
One popular thing to do now is to run Spirit Bond on a normal 55 HP as backup to the normal breeze (normal bondless 55's have trouble taking on all the smites on the beach there in 1 group, 8+ and they start to hurt enough to kill a 55)
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Sep 13, 2006, 03:07 AM // 03:07
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#17
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Banned
Join Date: Dec 2005
Location: In the woods
Guild: Elite Crew
Profession: W/E
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Quote:
Anytime you move forward you should cast spell breaker on you. So you have about 15 sec in which the nightmare can't rend you. In this time use your max dam 1 hand staff to kill them.
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exactly right but i will still try to clarify..
I honestly know every spawn of every mare thats goin to pop.. so if i get a spawn of 2 at the start im exptecting it.. and a spawn of three mares is easily dispatched. The point im getting at is memorizing and not fearing the spawns of mares is an extreme key to be effective at this build.
you as a monk should be able to kill 3 mares all at once on your own.
And with a +20 enchant mod and blessed aura your sb lasts about 21 seconds.. witch is extremly important for bigger pulls..
once again if anyone wants and tips or even for me to come down and show ya. i do not mind and will as long as im not busy doing somthing guild related at that moment.
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Sep 13, 2006, 09:24 AM // 09:24
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#18
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Frost Gate Guardian
Join Date: Nov 2005
Guild: Order of the Phoenix Dragons
Profession: Mo/N
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Cheers for posting this as its cool to see new things being done here to keep things fresh. I went to the UW with a ranger a month or so ago and was a blast. After reading your build for the monk I tried taking that for a run with my regular SS necro too. The extra energy loss for the smites was great but I reverted to essence bond and SV but thanks for helping me open my eyes a little more and my build has been slightly altered since.
I tried the setup with a ranger friend and was all going well until i got to smites as i rounded up 30 only to die. Turns out I had my 60 armour ascetics chest piece on - doh. Maybe next time I'll concentrate but thanks again ;-)
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Sep 15, 2006, 10:37 AM // 10:37
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#19
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Ascalonian Squire
Join Date: May 2006
Guild: Voluntas Deorum
Profession: Me/
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I have a question about the monk.
What AL should he have? Some of my partners have trouble to tank the Grasping Darknesses only.
Thanks
Barghest
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Sep 15, 2006, 10:57 AM // 10:57
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#20
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Banned
Join Date: May 2005
Guild: I'm currently looking for a PvP guild
Profession: W/
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^ My tank uses armor from Piken, and he takes off his shirt.
Then, he takes frezy so the graspings have a nice hit on him every time.
Good build Narutoscryed definatly have to find a guildie ranger to try this out with...
Btw, I saw you yesterday in ToA
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